VGRHQ Launches, Highlights the Best Video Game Reviews on the Net – News

As a member of the legion of video game review writers that are on the internet, it's nice to hear the occasional piece of positive feedback - it helps to keep this hobby turned part-time job from becoming a burden instead of bringing you joy like it should.  

Well now there's a site designed solely to commemorate the best of the best when it comes to video game reviews. Think of it as a Metacritic-esque review site, but where Metacritic puts various reviews together into a single score, VGRHQ attempts to discern which review for a given game was the best.  

Obviously I probably wouldn't be writing about this particular site if a member our staff hadn't just seen some recognition from VGRHQ. To that end I'd like to congratulate our old staffer Matt Ashbaugh for his Minecraft review getting some justified accolades. Remaining informative while writing a review completely in verse was truly a feat of writing that I don't think anyone else on staff was capable of pulling off, and I'm glad to see the VGRHQ crew agree.  

So if you're looking for a place to talk about video game criticism on a level higher than "you suck", want to read some of the best pieces of video game criticism out there, or have seen a particular review you feel merits the spotlight and want to suggest it to the VGRHQ team, you might want to check out VGRHQ.com.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - VGRHQ Launches, Highlights the Best Video Game Reviews on the Net - News

Renowned Author Likens Games to Meth and Slavery – News

John Rosemond, author of 14 parenting books and a parenting advice column, has compared video games with meth and slavery, of all things.

A concerned parent wrote into his column asking for some advice, as their child seemed to be depressed, but his principal hadn't seen any signs of it:

"Our 14-year-old son seems depressed, to us, at least. His principal sees no sign of depression but thinks he’s socially anxious. The subjects of counseling and medication have come up. We have suggested to him that he get more exercise and spend less time playing video games and watching TV, but he says he hates sports. He appears to be withdrawing more and more into his video screen world. Our plan of action is to insist that he take up a sport if he wants the freedom to have a computer and video game. We want him to have balance in his life. Your thoughts?"

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Renowned Author Likens Games to Meth and Slavery - News

Sony: PlayStation 4 Sales Hit 7 Million

Sony Computer Entertainment has announced that worldwide PlayStation 4 sales have past the seven million mark as of April 6. There have also been 20.5 million games sold across both retail and digital.

"The response from the global gaming community for PS4 has been overwhelming and we are truly humbled that gamers are selecting PS4 as their next generation console of choice," said Sony Computer Entertainment president and group CEO Andrew House.

"The PS4 journey has just begun, and although we are still facing difficulties keeping up with the strong demand worldwide, we remain steadfast in our commitment to meet the needs of our customers, and surpassing the wildest expectations of gamers by delivering new user experiences that inspire and engage. We look forward to unveiling many of these experiences to our fans in the coming months."

Sony also announced that there have been 135 million shares made on the PlayStation 4's controller dedicated button., as well as 4.9 million stream broadcasts on Twitch and Ustream.

The PlayStation 4 is currently available in 72 countries with the total number of games to be at 120 by the end of the year. Sony highlighted several upcoming releases such as Destiny, Watch Dogs, and Driveclub.

Full Article - http://www.vgchartz.com/article/251581/sony-playstation-4-sales-hit-7-million/

Ubisoft on Watch Dogs: “You’ll Never See the Same Thing Twice” – News

In a recent post on UbiBlog, Animation Director Colin Graham has revealed that due to the power of the Xbox One and PlayStation 4, Ubisoft can add a huge amount of originality to NPCs, which means they can literally guarantee that players won't see the same thing twice in Watch Dogs:

“You will never see the same thing twice, guaranteed. Your experience is unique. You go around this corner and the ten people that are there will be ten completely different people. Ten different profiles, ten different backgrounds, different actions, different combinations of actions.”

The idea is that Ubisoft is trying to create a city that's almost alive; that's what Ubisoft feel is truly next-gen:

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Ubisoft on Watch Dogs: "You'll Never See the Same Thing Twice" - News

Retail-Disc Version of Minecraft for PS3 Arrives May 16th – News

Minecraft, the wildly successful build-your-own-world indie game, is coming to PS3 on a Blu-Ray disc on May 16th, as revealed on the PlayStation Blog by Mojang's Owen Hill. 

Hill mentioned that 1.5 million copies of the digital version of Minecraft have been sold on PS3 since its launch in the winter. Minecraft's success as a retail copy on Xbox 360 has only cemented the ground for more ports in the future. 

Judging by the picture released below, it seems as though there may also be physical copies for PS4 and PS Vita as well, though Hill mentions there is no news of releases on those systems at this time. 

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Retail-Disc Version of Minecraft for PS3 Arrives May 16th - News

Twitch Starts Selling Games – News

Popular streaming website Twitch is now, for the first time, allowing users to purchase games through the website. The upcoming rogue-like action game Nuclear Throne is the first game to be available to purchase from Steam via Twitch.

A page on The Nuclear Throne website says:

"You can now buy access to the Steam build, Vlambeer emoticons and a subscription to our Twitch.tv channel through Twitch.tv itself. If you're interested in learning about game development, this is where you should buy the game. 60 per cent of revenue goes to us.”

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Twitch Starts Selling Games - News

Vlambeer Offers Nuclear Throne via Twitch Subscription – News

Report: Xbox One to Launch in China in July, Sell 100,000 Units

Microsoft is working on setting up a joint-venture company in China with BesTV to release the Xbox One in China, according to a report on Games in Asia.  The console is expected to launch in China this July and is expected to sell at least 100,000 units.

Microsoft is in charge of appointing BesTV's CEO. The new CEO must meet three requirements. That he or she understands the Chinese market, understands Microsoft, and is able to speak Chinese. The announcement is expected to take place this month.

Games are expected to retail under 300 RMB, which would be udner $50. This is less than the $60 price new games retail for in the US. BesTV is also going to be working on releasing domestic games on the Xbox One.

Full Article - http://www.vgchartz.com/article/251580/report-xbox-one-to-launch-in-china-in-july-sell-100000-units/

PS4 vs Xbox One � VGChartz Gap Charts � March 2014 Update

37% of Steam Games Are Unplayed, Poll Suggests – News

A recent poll from Ars Technica shows that 37% of owned games on Steam remain unplayed, and simply sit in digital libraries collecting virtual dust.

Ars Technica have been polling random Steam users for two months. In total they looked at 172 million Steam Users to come up with these results.

The survey also reveals the top owned Steam games. DOTA 2 took top spot, with an estimated 25.9 million owners, followed by Team Fortress 2, with an estimated 20.3 million owners. The complete list of most owned games (as well as the amount unplayed) can be viewed below:

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - 37% of Steam Games Are Unplayed, Poll Suggests - News

GAME’s Xbox-Only Shop Closing Down – News

Fable Franchise Manager Leaves Lionhead – News

It has been announced that Ted Timmins, the Franchise Manager for the Fable series, has left Lionhead.

Timmins made the announcement via his own Twitter account today:

"I’ve decided to leave Lionhead. This was a really tough decision, as I’ve had such an amazing time here!"

Timmins starting out as just a tester for the developer before slowly climbing his way up the career ladder. He hasn't yet revealed what his next step will be.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Fable Franchise Manager Leaves Lionhead - News

Snoop Dogg Will Narrate Your COD: Ghosts Experience for $3 – News

Trials Fusion Now Available on Xbox One and Xbox 360

Trials FusionContent: Trials Fusion

Check price and availability in your Xbox LIVE region
Welcome to the next generation of Trials! With its glimmering vision of what our future holds were technology and nature to co-exist, combined with today’s most exciting and popular motorsport, Trials Fusion has retained and enhanced the essential features from its best-selling, critically acclaimed predecessors, Trials Evolution and Trials HD. A magnificent fusion of the proven, no-frills Trials formula based on ultra-addictive competition with the cutting edge of graphics and social networking.

Trials Fusion is also available for Xbox 360.
Check price and availability in your Xbox LIVE region.






I spent some time with Trials Fusion this weekend at PAX East, where Creative Director and co-founder of RedLynx Antti Ilvessuo walked me through some of what’s new in this latest Trials title (hint: there’s a lot).

The new look and feel is apparent from the title screen, which is simplified to just two main options: Ride and Create. “The first game (Trials HD) was in a warehouse, next (Trials Evolution) was outdoors,” Ilvessuo explained. “This will be the first experience in a new game, and it won’t look like an Evolution level. Everything will be shiny and new.”

The way Fusion treats your progress is also quite different, which you’ll notice in the post-race screen. Everything you do on the track: career, multiplayer, everything is represented by a total experience level for each track across every mode. You also now have a overal XP level, which supplements the returning, all-important leaderboards. Now you know who has spent the most time on tracks, putting in work to post a fantastic time on a course.

Everything in between the main menu and the post-race is the pure, awesome physics-based gameplay that has made the Trials games so fun. “The great thing about physics is you don’t know how it will end until you land,” said Ilvessuo.

This fact is never more apparent than in the new FMX mode, which has players gunning for high scores by pulling risky tricks and successfully landing Tony Hawk-style; you only bank the points if you don’t crash. You’ll have the opportunity to plot out devastating combos in FMX Training, a kind of zero-gravity safe zone where you can toy with the moveset, free of the fear of crashing.

The realistic physics engine means wipeouts are still incredibly fun to watch, and I’d expect Upload Studio to be filled with painful-looking blooper reels in short order.

There’s a lot more “new” in Trials Fusion: 40 new levels, including many aimed at the hardcore audience, more character customization options, unique – and sometimes bizarre – challenges for each track, and a 4-wheeler that handles completely differently than the bikes you’re accustomed to.

RedLynx apparently has much more in the works. “The whole idea of Trials is what we call the ‘Minecraft Model’ you buy it once, and you get all the upcoming features for free,” Ilvessuo told me. “You buy the game, you’re buying a ticket. We know what we want to do one year in advance, we’re planning two years in advance. We’re planning online tournaments, teams, and then online multiplayer. Huge stuff is coming.” (Ubisoft clarified that while they will be offering players many upcoming features for free, this does not preclude paid DLC for new tracks and editor mode assets)

So why “Fusion”? “Fusion is the greatest power in the universe,” said Ilvessuo. “Evolution was second.”

The Last of Us PS4 Releasing on June 20 According to Retailers – News

Various game retailers, including GameFly, Target and Best Buy are listing The Last of Us: Remastered Edition for release on June 20 for the PlayStation 4. This release date has not been officially confirmed by Sony, however it closely lines up with the original release on the PlayStation 3 last year.

The Last of Us: Remastered Edition was officially announced just last week. It's launching for full price and is aiming to run at 1080p/60FPS.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - The Last of Us PS4 Releasing on June 20 According to Retailers - News

2014 Year on Year Sales and Market Share Update to April 5th

Here we see data representing the global sales through to consumers and change in sales performance of the four home consoles and four handhelds over comparable periods for 2010, 2011, 2012 and 2013.  Also shown is the market share for each of the consoles over the same periods.

Year to Date Sales Comparison (Same Periods Covered)

YTD

YTD

Market Share – 7th Generation (Same Periods Covered)

MS

Market Share – 8th Generation (Same Periods Covered)

MS

2011 – (Week beginning January 2 to April 9)

2012 – (Week beginning January 1 to April 7)

2013 – (Week beginning December 30 to April 6)

2014 – (Week beginning December 29 to April 5)

Total Sales and Market Share for Each Year – 7th Generation

Total

Total Sales and Market Share for Each Year – 8th Generation

Total

"Year to date" sales for 2010, 2011, 2012 and 2013 sales are shown in series at the top of the table and then just below a comparison of 2013 versus 2011 and 2013 versus 2012 is displayed.  This provides an easy-to-view summary of all the data.

Microsoft

Xbox 360 - Down Year-on-Year 77,122, Year to Date -70.9%

Xbox One – n/a

Sony

PlayStation 3 – Down Year-on-Year 89,706, Year to Date -56.4%

PSP - Down Year-on-Year 49,660, Year to Date -74.9%

PlayStation Vita – Up Year-on-year 8,590, Year to Date 15.1%

PlayStation 4 – n/a

Nintendo

Nintendo Wii - Down Year-on-Year 27,247, Year to Date -70.2%

Nintendo 3DS – Down Year-on-Year 54,768, Year to Date -18.1%

Nintendo Wii U – Up Year-on-Year 10,389, Year to Date 0.8%

________________________________________________________________________________________

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel dedicated to gaming Let's Plays and tutorials. Outside, in the real world, he has a passion for the outdoors which includes everything from hiking to having received his B.A. in Environmental Studies. You can contact the author at wdangelo@vgchartz.com.

Full Article - http://www.vgchartz.com/article/251578/2014-year-on-year-sales-and-market-share-update-to-april-5th/

Square Enix: “DRM will be Essential for the Foreseeable Future” – News

Square Enix have stated that DRM will continue to be used for a long time to come. TorrentFreak posed some questions to Adam Sullivan, Square Enix America’s Senior Manager of Business and Legal Affairs.

Some were pretty blunt, but that certainly makes for a more interesting interview. When asked simply, "Does DRM work?" Sullivan replied:

"We have a well-known reputation for being very protective of our IPs, which does deter many would-be pirates. However, effectiveness is notoriously difficult to measure — in short, we rely on the data available to us through our sales team and various vendors, along with consumer feedback.” 


Sullivan is, however, aware that DRM should never affect players, saying that the key is that 'DRM can’t interfere with the customer’s ability to play the game'. But, as many people are aware, can't and doesn't are two different things.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Square Enix: "DRM will be Essential for the Foreseeable Future" - News

Weekly Sales Analysis, 5 March – The Elder Scrolls Online, MLB 14 The Show

Overview

Overall, hardware sale this week decreased by 15 percent. Week-on-week sales is only up for the Xbox 360. Overall year-on-year sales are down by 11 percent. The PlayStation Vita is the only platform up year-on-year.

Two games debuted in the top 30 this week.  The Elder Scrolls Online (PC) debuted at number one with sales of 253,316. The game launched in North America and Europe.

Software milestones this week in the top 30: inFAMOUS: Second Son (PS4) topped the one million mark.

Worldwide Hardware

Hardware 

Hardware home console sales week-on-week is up for the Xbox 360. PlayStation 4 sales are down 11,170 (-6%) to 163,867 units sold. Xbox One sales are down 6,815 (-7%) to 85,073 units sold. PlayStation 3 sales are down 12,615 (-18%) to 57,041 units sold. Wii U sales are down 6,949 (-17%) to 33,822 units sold. The Xbox 360 sold 29,684 units, an increase of 676 (2%). The Wii sold 9,330 units, a decrease of 1,097 (-11%).

Handheld sales week-on-week is down for the PSP, 3DS and Vita. The 3DS sold 111,176 units, which is down 33,066 (-23%) week-on-week. The PlayStation Vita sold 49,947 units which is down 23,769 (-32%) compared to last week. The PSP is down 2,108 (-14%) to 12,866 units sold. Total week on week sales are down 96,913 units (-15%) to 552,806 units sold.

The Vita is up year-on-year. The PlayStation 3 is down 89,706 (-61%), the Wii is down 27,247 (-74%), the Xbox 360 is down 77,122 (-72%), and the Wii U is down 10,389 (-23%). The PSP is down 49,660 (-79%), the Vita is up 8,590 (21%) and the 3DS is down 54,768 (-33%). Year on year sales are down 69,268 units (-11%).

 Hardware Home Consoles

Home console hardware sales have increased for the Xbox 360 for two weeks and one week for the PlayStation 3, Wii, and Xbox 360. The PlayStation 3, Wii, and Wii U have decreased for one week, two weeks for the PlayStation 4 and three weeks for the Xbox One.

The PlayStation 3 has a 59 percent market share for the seventh generation; the Xbox 360 has a 31 percent market share; and the Wii has a 10 percent market share. The PlayStation 4 has a 58 percent market share for the eighth generation, the Xbox One has a 30 percent market share and the Wii U has an 12 percent market share.

 Hardware Handhelds

Handheld hardware sales have decreased for 3DS, Vita, and PSP for one week.  The Vita has outsold the PSP for 26 straight weeks. The gap between the 3DS and Vita has increased this week to 61,000 units, from 71,000 units last week.

The 3DS has a 69 percent market share for the eighth generation of handhelds, while the Vita has a 31 percent market share. Compared with ten weeks the Vita is up, while the 3DS and PSP are down.

Worldwide Software

Two games debuted in the top 30 this week.  The Elder Scrolls Online (PC) debuted at number one with sales of 253,316. The game launched in North America and Europe.

MLB 14 The Show (PS3) is at number five with sales of 68,274. The Vita version debuted at number 29 with sales of 20,716. The game launched in North America.

Here are the other games in the top 10 that are not debuts: . inFAMOUS: Second Son (PS4) is at number two with sales of 103,463. Titanfall (XOne) is at number three with sales of 95,865. Diablo III (PC) is at number four with sales of 70,474.

Minecraft (X360) is at number six with sales of 60,523. Mario Party Island Tour (3DS) is at number seven with sales of 58,220. Metal Gear Solid V: Ground Zeroes (PS4) is at number eight with sales of 57,734. Pokémon X/Y (3DS) is at number nine with sales of 48,670. Grand Theft Auto V (PS3) rounds out the top 10 with sales of 44,331.

 Software

Software home console sales week-on-week is up for the Wii U.  The PlayStation 3 sold 1.40 million games, a decrease of 214,421 units (-13%).  The Xbox 360 sold 962,671 games this week, a decrease of 30,560 units (-3%). PlayStation 4 software sales are down 163,230 units (-28%) to 409,579 games sold. The Wii sold 397,895 games, a decrease of 3,285 units (-1%). The Xbox One sold 264,968 games, a decrease of 49,973 (-15%).  The Wii U sold 203,648 games, an increase of 4,361 (2%).

Handheld software sales week-on-week is down for the DS, PSP, 3DS, and Vita. The 3DS sold 535,505 games, which down 160,112 units (-23%). The Vita sold 212,860 games, a decrease of 155,802 units (-42%) week-on-week. DS game sales are down 2,489 units (-1%) to 301,301 games sold. The PSP sold 105,327 games, a decrease of 17,065 (-14%). Total combined software is down 792,576 units (-14%) week-on-week to 4.81 million.

Year-on-year software totals is up for the Vita. The PlayStation 3 is down 336,625 units (-19%), the Wii is down 219,704 units (-36%), the Xbox 360 is down 723,348 units (-43%), and the Wii U is up 29,382 units (2%). The DS is down 118,647 units (-28%), the PSP is down 60,744 units (-37%), the 3DS is down 216,526 units (-28%), and the Vita is up 65,464 units (44%). Total combined software is down 906,201 units (-16%) games sold year-on-year.

 Software Home Consoles

Home console software sales have increased for the Wii U for one week. The Xbox 360 and Wii have decreased for one week, the PlayStation 4 and PlayStation 3 for two weeks, and three weeks for the Xbox One.

The PlayStation 3 has a 51 percent market share for the seventh generation; the Xbox 360 has a 35 percent market share; and the Wii has a 14 percent market share. The PlayStation 4 has a 47 percent market share for the eighth generation, the Xbox One has a 30 percent market share, and the Wii U has an 23 percent market share.

 Software Handhelds

Handheld software sales have decreased for the 3DS, DS, and PSP for one week, and two weeks for the Vita. The 3DS and DS have remained above their rivals, the Vita and PSP respectively. The 3DS sold nearly three times more games than the Vita. The DS sold nearly three times as many games as the PSP.

The DS has a 74 percent market share for the current generation handhelds and the PSP has a 26 percent market share. The 3DS has a 72 percent market share for the next generation handhelds, while the Vita has a 28 percent market share. Compared with ten weeks ago the DS, PSP, and Vita are up, while the 3DS is down.

The Top 75 can be seen below or click here to view the full chart.

Pos Game Weekly Total Week #
1
The Elder Scrolls Online | Gamewise
The Elder Scrolls Online (PC)
Bethesda Softworks, Action
253,316 253,316 1
2
inFAMOUS: Second Son | Gamewise
inFAMOUS: Second Son (PS4)
Sony Computer Entertainment, Action
103,463 1,025,714 3
3
Titanfall | Gamewise
Titanfall (XOne)
Electronic Arts, Shooter
95,865 1,349,546 4
4
Diablo III | Gamewise
Diablo III (PC)
Activision, Role-Playing
70,474 3,794,634 99
5
MLB 14 The Show | Gamewise
MLB 14 The Show (PS3)
Sony Computer Entertainment America, Action
68,274 68,274 1
6
Minecraft | Gamewise
Minecraft (X360)
Microsoft Game Studios, Adventure
60,523 4,076,344 44
7
Mario Party Island Tour | Gamewise
Mario Party Island Tour (3DS)
Nintendo, Action
58,220 718,434 20
8
Metal Gear Solid V: Ground Zeroes | Gamewise
Metal Gear Solid V: Ground Zeroes (PS4)
Konami Digital Entertainment, Action
57,734 594,437 3
9
Pokemon X/Y | Gamewise
Pokemon X/Y (3DS)
Nintendo, Role-Playing
48,670 10,769,328 26
10
Grand Theft Auto V | Gamewise
Grand Theft Auto V (PS3)
Take-Two Interactive, Action
44,331 17,182,929 29
11
Metal Gear Solid V: Ground Zeroes | Gamewise
Metal Gear Solid V: Ground Zeroes (PS3)
Konami Digital Entertainment, Action
41,990 344,485 3
12
FIFA Soccer 14 | Gamewise
FIFA Soccer 14 (PS4)
Electronic Arts, Sports
39,507 1,794,645 21
13
Final Fantasy X / X-2 HD Remaster | Gamewise
Final Fantasy X / X-2 HD Remaster (PS3)
Square Enix, Role-Playing
39,394 751,887 15
14
South Park: The Stick of Truth | Gamewise
South Park: The Stick of Truth (PS3)
Ubisoft, Role-Playing
35,962 394,542 5
15
Call of Duty: Ghosts | Gamewise
Call of Duty: Ghosts (PS3)
Activision, Shooter
35,820 7,727,812 22
16
Yoshi's New Island | Gamewise
Yoshi's New Island (3DS)
Nintendo, Action
34,308 247,560 4
17
FIFA Soccer 14 | Gamewise
FIFA Soccer 14 (PS3)
Electronic Arts, Sports
33,706 5,636,702 28
18
Call of Duty: Ghosts | Gamewise
Call of Duty: Ghosts (X360)
Activision, Shooter
32,682 8,439,863 22
19
Call of Duty: Ghosts | Gamewise
Call of Duty: Ghosts (PS4)
Activision, Shooter
32,178 2,083,891 21
20
Dark Souls II | Gamewise
Dark Souls II (PS3)
Namco Bandai Games, Action
31,395 760,319 4
21
South Park: The Stick of Truth | Gamewise
South Park: The Stick of Truth (X360)
Ubisoft, Role-Playing
29,591 417,275 5
22
Grand Theft Auto V | Gamewise
Grand Theft Auto V (X360)
Take-Two Interactive, Action
29,119 13,649,103 29
23
Plants vs Zombies: Garden Warfare | Gamewise
Plants vs Zombies: Garden Warfare (X360)
Electronic Arts, Action
27,202 260,277 6
24
Battlefield 4 | Gamewise
Battlefield 4 (PS4)
Electronic Arts, Shooter
26,712 1,706,479 21
25
Youkai Watch | Gamewise
Youkai Watch (3DS)
Level 5, Role-Playing
24,825 689,618 39
26
Battlefield 4 | Gamewise
Battlefield 4 (PS3)
Electronic Arts, Shooter
23,856 2,577,441 23
27
Sengoku Musou 4 | Gamewise
Sengoku Musou 4 (PS3)
Tecmo Koei, Action
23,594 198,723 3
28
Animal Crossing: New Leaf | Gamewise
Animal Crossing: New Leaf (3DS)
Nintendo, Action
22,254 6,569,117 74
29
MLB 14 The Show | Gamewise
MLB 14 The Show (PSV)
Sony Computer Entertainment America, Action
20,716 20,716 1
30
New Super Mario Bros. U | Gamewise
New Super Mario Bros. U (WiiU)
Nintendo, Action
20,613 3,846,397 72
31
Assassin's Creed IV: Black Flag | Gamewise
Assassin's Creed IV: Black Flag (PS4)
Ubisoft, Action
Pro N/A 21
32
Forza Motorsport 5 | Gamewise
Forza Motorsport 5 (XOne)
Microsoft Game Studios, Racing
Pro N/A 20
33
Call of Duty: Ghosts | Gamewise
Call of Duty: Ghosts (XOne)
Activision, Shooter
Pro N/A 20
34
Just Dance Wii U | Gamewise
Just Dance Wii U (WiiU)
Nintendo, Misc
Pro N/A 1
35
Killzone: Shadow Fall | Gamewise
Killzone: Shadow Fall (PS4)
Sony Computer Entertainment, Action
Pro N/A 21
36
The LEGO Movie Videogame | Gamewise
The LEGO Movie Videogame (X360)
Warner Bros. Interactive Entertainment, Action
Pro N/A 9
37
Call of Duty: Black Ops II | Gamewise
Call of Duty: Black Ops II (PS3)
Activision, Shooter
Pro N/A 73
38
Mario Kart 7 | Gamewise
Mario Kart 7 (3DS)
Nintendo, Racing
Pro N/A 123
39
Donkey Kong Country: Tropical Freeze | Gamewise
Donkey Kong Country: Tropical Freeze (WiiU)
Nintendo, Platform
Pro N/A 8
40
Assassin's Creed IV: Black Flag | Gamewise
Assassin's Creed IV: Black Flag (PS3)
Ubisoft, Action
Pro N/A 23
41
FIFA Soccer 14 | Gamewise
FIFA Soccer 14 (X360)
Electronic Arts, Sports
Pro N/A 28
42
Super Mario 3D World | Gamewise
Super Mario 3D World (WiiU)
Nintendo, Platform
Pro N/A 20
43
Metal Gear Solid V: Ground Zeroes | Gamewise
Metal Gear Solid V: Ground Zeroes (XOne)
Konami Digital Entertainment, Action
Pro N/A 3
44
New Super Luigi U | Gamewise
New Super Luigi U (WiiU)
Nintendo, Platform
Pro N/A 39
45
The Last of Us | Gamewise
The Last of Us (PS3)
Sony Computer Entertainment America, Adventure
Pro N/A 43
46
Gran Turismo 6 | Gamewise
Gran Turismo 6 (PS3)
Sony Computer Entertainment America, Racing
Pro N/A 18
47
Need for Speed Rivals | Gamewise
Need for Speed Rivals (PS3)
Electronic Arts, Racing
Pro N/A 20
48
The Elder Scrolls V: Skyrim | Gamewise
The Elder Scrolls V: Skyrim (PS3)
Bethesda Softworks, Role-Playing
Pro N/A 126
49
Professor Layton vs Phoenix Wright Ace Attorney | Gamewise
Professor Layton vs Phoenix Wright Ace Attorney (3DS)
Level 5, Adventure
Pro N/A 71
50
New Super Mario Bros. 2 | Gamewise
New Super Mario Bros. 2 (3DS)
Nintendo, Platform
Pro N/A 89
51
Hatsune Miku: Project Diva F 2nd | Gamewise
Hatsune Miku: Project Diva F 2nd (PSV)
Sega, Misc
Pro N/A 2
52
NBA 2K14 | Gamewise
NBA 2K14 (PS3)
Take-Two Interactive, Sports
Pro N/A 27
53
Battlefield 4 | Gamewise
Battlefield 4 (X360)
Electronic Arts, Shooter
Pro N/A 23
54
Pokemon Black / White Version 2 | Gamewise
Pokemon Black / White Version 2 (DS)
Nintendo, Role-Playing
Pro N/A 94
55
Final Fantasy X / X-2 HD Remaster | Gamewise
Final Fantasy X / X-2 HD Remaster (PSV)
Square Enix, Role-Playing
Pro N/A 15
56
NBA 2K14 | Gamewise
NBA 2K14 (X360)
Take-Two Interactive, Sports
Pro N/A 27
57
Dark Souls II | Gamewise
Dark Souls II (X360)
Namco Bandai Games, Action
Pro N/A 4
58
The Elder Scrolls V: Skyrim | Gamewise
The Elder Scrolls V: Skyrim (X360)
Bethesda Softworks, Role-Playing
Pro N/A 126
59
Need for Speed Rivals | Gamewise
Need for Speed Rivals (PS4)
Electronic Arts, Racing
Pro N/A 21
60
Just Dance 2014 | Gamewise
Just Dance 2014 (Wii)
Ubisoft, Misc
Pro N/A 27
61
Assassin's Creed IV: Black Flag | Gamewise
Assassin's Creed IV: Black Flag (X360)
Ubisoft, Action
Pro N/A 23
62
NBA 2K14 | Gamewise
NBA 2K14 (PS4)
Take-Two Interactive, Sports
Pro N/A 21
63
Nintendo Land | Gamewise
Nintendo Land (WiiU)
Nintendo, Action
Pro N/A 72
64
J-Stars Victory Vs. | Gamewise
J-Stars Victory Vs. (PS3)
Namco Bandai Games, Action
Pro N/A 3
65
Titanfall | Gamewise
Titanfall (PC)
Electronic Arts, Shooter
Pro N/A 4
66
Super Mario 3D Land | Gamewise
Super Mario 3D Land (3DS)
Nintendo, Platform
Pro N/A 127
67
Kinect Adventures! | Gamewise
Kinect Adventures! (X360)
Microsoft Game Studios, Misc
Pro N/A 179
68
FIFA Soccer 14 | Gamewise
FIFA Soccer 14 (XOne)
Electronic Arts, Sports
Pro N/A 20
69
Battlefield 4 | Gamewise
Battlefield 4 (PC)
Electronic Arts, Shooter
Pro N/A 23
70
The LEGO Movie Videogame | Gamewise
The LEGO Movie Videogame (PS3)
Warner Bros. Interactive Entertainment, Action
Pro N/A 9
71
Battlefield 4 | Gamewise
Battlefield 4 (XOne)
Electronic Arts, Shooter
Pro N/A 20
72
Luigi's Mansion: Dark Moon | Gamewise
Luigi's Mansion: Dark Moon (3DS)
Nintendo, Adventure
Pro N/A 55
73
Batman: Arkham Origins | Gamewise
Batman: Arkham Origins (PS3)
Warner Bros. Interactive Entertainment, Action
Pro N/A 24
74
J-Stars Victory Vs. | Gamewise
J-Stars Victory Vs. (PSV)
Namco Bandai Games, Action
Pro N/A 3
75
The Sims 3 | Gamewise
The Sims 3 (PC)
Electronic Arts, Simulation
Pro N/A 253

________________________________________________________________________________________

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel dedicated to gaming Let's Plays and tutorials. Outside, in the real world, he has a passion for the outdoors which includes everything from hiking to having received his B.A. in Environmental Studies. You can contact the author at wdangelo@vgchartz.com.

Full Article - http://www.vgchartz.com/article/251577/weekly-sales-analysis-5-march-the-elder-scrolls-online-mlb-14-the-show/

BioShock Infinite: Burial at Sea Episode Two (PC) – Review

Originally, Burial at Sea was simply going to be a DLC pack for an excellent 2013 title that had a significant chance of seeing a proper successor, but with Ken Levine’s announcement a few weeks ago that Irrational Games was being disbanded, it might well now be the very last piece of BioShock-related gaming media ever made. That’s a heavy burden, and I sincerely hope that we see more from the BioShock series in future, but this second episode of Burial at Sea does an admirable job of tying things up, and is a blast to play in the process.

Without spoiling too much, you now play as Elizabeth: the heroine of BioShock Infinite, who inexplicably shows up in Rapture at the beginning of Burial at Sea: Episode One and enlists the services of Booker DeWitt, private detective, to find a missing girl named Sally. Sally is finally found in a quarantined shopping centre, but is captured by Atlas, a working-class hero of the resistance to Andrew Ryan, the founder of Rapture. Elizabeth is thus blackmailed into doing Atlas’ bidding.

Burial at Sea 2  1

Those who were looking forward to using some of Elizabeth’s neat reality-manipulating abilities will be left disappointed: those are not available here. There’s a perfectly valid narrative reason for it, but all the same, I was hoping it would distinguish the gameplay of Burial at Sea: Episode 2 from that of Infinite.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - BioShock Infinite: Burial at Sea Episode Two (PC) - Review

MechRunner Coming to PS4, PC and Vita – News

Pitchford Apologizes to Those Who Traded in Their Old Consoles – News

Metroid Series Director Wants to Create Something That’s Different – News

Updated: Dark Souls II for PC Likely Pushed Back to May – News

Princess Peach Wii Remote Plus Releasing in the US this Month – News

Xbox 360 Games on Demand: EA SPORTS 2014 FIFA World Cup Brazil

Dark Souls II for PC Likely Pushed Back to May – News

Users over on NeoGAF are reporting that they're getting emails from retailers stating that their pre-order for Dark Souls II is being pushed back, from April 25th to May 2nd. 

The e-mail reads as follows:

"Hello,

Unfortunately, the release date for the item(s) listed below was changed by the supplier, and we need to provide you with a new estimated delivery date based on the new release date:


"Dark Souls II - Black Armour Edition (PC CD)"
Estimated arrival date: May 02 2014"

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Dark Souls II for PC Likely Pushed Back to May - News

Star Citizen Reaches $42 Million in Funding – News

Multiplayer Servers for Crysis 1 and 2 Shutting Down on PC – News

PSN Will be Down for Maintenance on Easter Monday – News

Xbox 360 Spring Sale and This Week’s Deals with Gold

New Xbox One System Update Begins Rolling Out Tonight

PS4 vs Wii � VGChartz Gap Charts � March 2014 Update

Welcome to the VGChartz Gap charts. The charts will be updated monthly and each article will focus on a different gap chart. The charts include comparisons between the 7th generation and 8th generation, as well as comparing the 8th generation consoles. All sales are worldwide, unless otherwise stated.

PS4 vs Wii – VGChartz Gap Charts – March 2014 Update

PlayStation 4 Vs. Wii Global:

Gap change in latest month: 113,548 - Wii

Gap change over last 12 months: n/a

Total Lead: 1,056,015 – PlayStation 4

PlayStation 4 Total Sales: 6,894,071

Wii Total Sales: 5,838,056

March 2014 is the fifth month that the PlayStation 4 is on sale. When you compare it with the bestselling 7th generation console, the Wii, it is currently outpacing it during the same timeframe. In the first five months, the PlayStation 4 currently leads by 1,056,015 units. However, the gap did shrink by 113,548 units.

Both consoles launched in November. The Wii launched in November 2006, while the PlayStation 4 launched in November 2013. The PlayStation 4 has sold 6,894,071 units in its first five month, while the Wii sold 5,838,056 units during the same timeframe.

________________________________________________________________________________________

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel dedicated to gaming Let's Plays and tutorials. Outside, in the real world, he has a passion for the outdoors which includes everything from hiking to having received his B.A. in Environmental Studies. You can contact the author at wdangelo@vgchartz.com.

Full Article - http://www.vgchartz.com/article/251576/ps4-vs-wiivgchartz-gap-chartsmarch-2014-update/

Top 10 Selling Games in Europe in 2013

Welcome to the ‘Top 10’ weekly feature. Each week we will be taking a look at the top 10 selling games in a particular genre, platform, most recent month, even sprinkling in the top 10 selling games from a past year. All sales specified will be worldwide, unless stated otherwise. If there is a particular top 10 you want to see leave a comment and it may be featured in a future top 10. As a note all sales figures are retail only.

This week we will be taking a look at the top 10 selling games in Europe in 2013. Last week we looked at the top 10 selling games in the USA in 2013, and the week before that the top 10 selling Wii games in 2013.

Top 10 Selling Games in Europe in 2013

Looking at the top 10 selling games in Europe in 2013, all 10 games were released in 2013. Two of the games were released in June, four in September, one in October, and three in November.

In 2013 the top 10 games in Europe sold 27.65 million units. The top selling game, Grand Theft Auto V for the PlayStation 3, sold more than five million units. The top seven games sold more than two million units and the entire top 10 sold more than one million units.

When you break it down by publisher there are three first party titles, published by Nintendo, and Sony, and seven third party titles.  Of the first party titles there are two titles published by Nintendo and one by Sony. Of the third party titles there are two published by Take-Two, two by Activision, two by Electronic Arts, and one by Ubisoft.

The two Nintendo games sold a combined 3.26 million units or 11.79 percent of the total games sold in the top 10. The two Take-Two games sold a combined 11.41 million units or 41.27 percent of the total games sold in the top 10. The two Activision titles sold 4.57 million units, or 16.53 percent of the total games sold in the top 10. The two Electronic Arts titles sold 5.74 million units, or 20.76 percent of the total games sold in the top 10.

 Top 10 Selling Games in Europe in 2013

There are three games, Grand Theft Auto V, FIFA 14 and Call of Duty: Ghosts, which have two versions in the top 10. All three games are for the Xbox 360 and PlayStation 3. The two version of Grand Theft Auto V sold a combined 11.41 million units. The two versions of FIFA 14 sold a combined 5.74 million units. The two versions of Call of Duty: Ghosts sold a combined 4.57 million units.

When you break it down by platform there are five PlayStation 3 titles, three Xbox 360 titles and two 3DS titles. The five PlayStation 3 sold a combined 15.6 million units or 56.42 percent of the total games sold in the top 10. The three Xbox 360 titles sold a combined 8.79 million units or 31.79 percent of the total games sold in the top 10. The two 3DS titles sold 3.26 million units or 11.79 percent of the total games sold in the top 10.

Side note:  The 3DS was the top selling platform in Europe in 2013 with 4.49 million units sold. The PlayStation 3 sold 3.31 million units, the Xbox 360 sold 1.84 million units, the PlayStation 4 sold 1.71 million units, the Wii sold 824,048 units, the Xbox One sold 780,675 units, and the Wii U sold 697,669 units. For the handhelds the PSP sold 1.29 million units, the Vita sold 936,529 units, and the DS sold 179,270 units.

The top 12 titles sold more than one million units and the top 36 titles sold more than 500,000 units. The top 142 titles sold more than 200,000 units.

Electronic Arts sold the most games with 26.98 million games. Take-Two sold 18.39 million games, Nintendo sold 16.90 million games, Activision sold 16.57 million games, Ubisoft sold 15.02 million games, Sony sold 7.21 million games, Warner Bros. sold 6.69 million games, and Microsoft sold 5.58 million games.

________________________________________________________________________________________

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel dedicated to gaming Let's Plays and tutorials. Outside, in the real world, he has a passion for the outdoors which includes everything from hiking to having received his B.A. in Environmental Studies. You can contact the author at wdangelo@vgchartz.com.

Full Article - http://www.vgchartz.com/article/251575/top-10-selling-games-in-europe-in-2013/

Soul Sacrifice Delta, Freedom Wars, Oreshika Coming to NA, Europe – News

Three new PlayStation Vita games are on the way from Japan - Soul Sacrifice: Delta, Freedom Wars, and Oreshika: Tainted Bloodlines. PlayStation social media manager Sid Shuman made the announcement today on the PlayStation Blog.

Soul Sacrifice Delta is an expanded edition of last year's action-adventure title, Soul Sacrifice. It adds a third faction called Grim, which believes in neutrality and contrasts with the merciful Sanctuary and the blood-thirsty Avalon. Faction choice is now at the heart of the game, with each faction having its own play style. Delta also includes additional content such as new Archfiends, sorcerers, arenas, spells, and quests. Sony also touts a refined spell system and dynamic weather effects and notes that save data from Soul Sacrifice will transfer over to Delta. The game will release on May 13th in North America and May 14th in Europe.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Soul Sacrifice Delta, Freedom Wars, Oreshika Coming to NA, Europe - News

Real Estate Makes A Surprisingly Absorbing Video Game

A virtual space club in the video game Entropia Universe sold for $635,000 a few years ago. Real estate has also made its way to Shockwave games that are free for anyone to play. Cities that have the character of the affluent resort Coronado, California provide good models for video game designers to get ideas. video game

Where real estate and gaming crossed trails

Whether you’re aware of it or not, real estate has been a subject of video games for many years now. The more popular Sims video game series, which allows you to set up a virtual family and move them into a home, has sold millions of copies around the world.

You can fix up the premises and add furniture wherever you like. Once everything is set up, your launch the family on its life and craziness ensues.

One expert reviewer complained of lag issues on the new Sims 3 console version. Adding more people creates longer loading times on a console. If you get a PC with a more powerful graphics processor, you can eliminate the loading time problem.

Selling virtual real estate

Making a living selling virtual real estate is not really the way to go. Jon Jacobs bought a virtual resort in 2005 for $100,000. That’s a lot of money to put down on a virtual piece of real estate to begin with.

Jacobs polished up the virtual property and sold it for a whopping $635,000. He divided it into several sections to reach this grand price.

There were eventually eight biodomes, the club’s stadium, and a nightclub worth a total of $335,000. The other 12 biodomes sold for $25,000 apiece.

Making a living this way is a hard thing to do. It’s nearly impossible without some sort of real estate background. It looks simple, but it took Jacobs a lot of hard work. The sale broke the world record for the most expensive virtual purchase of all time.

House flip is educational

A virtual game called House Flip enables players to buy homes virtually, then sell them for more than the original cost. It is a free Shockwave game that can be accessed online. For the average consumer, it’s a useful tool for them find the right home.

If someone’s serious about getting into flipping properties, this is a good place to start. A player starts out buying a home under $100,000 and builds on it. Once everything is fixed up, he or she can open the home to the public to view.

A computerized character may purchase the home if it appeals. Many players say that the game is highly addictive.

One user complained that installing new windows is too hard: the person kept dropping the glass before it was placed in the frame. This is a problem that could happen in the real world, though flippers don’t normally do their own subcontracting work.

Virtual gaming has opened a new world arena for handling real estate. It’s likely helped some people realize how much is involved in fixing up a home, and others find out whether they’d like to deal in investment property for real. What better thing could a game be said to accomplish?

Evolve Has a Monster Showing at PAX East 2014 – Preview

Evolve was probably the biggest game at this year's PAX East. At times, the wait in line to play the game reached 4 hours, and crowds of attendees were herded into a theater for a short video presentation before getting their hands on the game. The video gave on overview of Evolve’s unique multiplayer premise and a rundown of the abilities of the four classes of hunters.

From the team that brought you Left 4 Dead, Evolve can be described as an asynchronous cooperative/competitive multiplayer first person shooter/ third person action game. That is a lot of PR speak to describe a 4 vs. 1 contest between hunters and one giant predatory monster.

While in line, the exhibitors at the booth handed out wrist bands to assign the class you would be playing as. We played on PCs with Xbox 360 controllers. The four hunters sat at computer rigs lined up in a row next to each other and could communicate directly via headset. The player taking control of the Goliath sat on the opposite side, so that neither side could cheat.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Evolve Has a Monster Showing at PAX East 2014 - Preview

Mordheim: City of the Damned is a “Hardcore” Warhammer Game – News

Trials Fusion Will Have a Day One Patch to Boost Resolution on Xbox – News

Rumour: Counter-Strike In-Game Knife Sold for Over $23,000 – News

Apparently a knife in Counter-Strike: Global Offensive has sold for over $23,000. Approach this one with some caution, as the buyer is remaining anonymous and the description is apparently wrong, but these sorts of figures for in-game items aren't unheard of - just a few months ago an item in Dota 2 sold for $38,000.

The knife in question is a StatTrak M9 Bayonet Crimson Web - Factory New. I honestly have no idea what's so good about the item that it's worth so much money, but if you're a fan of CS: GO and you do then feel free to fill us in a little.

Source: [Reddit]

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Rumour: Counter-Strike In-Game Knife Sold for Over $23,000 - News

Each Planet in Destiny is the Same Size as Halo: Reach – News

In an interview with UOL Jogos, Christian Diefenbach, software engineer at Bungie, revealed that each planet in Destiny is roughly the same size as the entirety of Halo: Reach:

"The destinations [scenarios where the game takes you] like Mars, Moon, Earth, each one is more or less the same size as the entire game 'Halo: Reach'."

He also explained that the game has a much bigger team working on it:

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Each Planet in Destiny is the Same Size as Halo: Reach - News

David Attenborough to Bring Nature Documentary to Oculus Rift – News

Stepping Into an Aztec Arena in Aztez – Preview

Aztez is a stylish new strategy and action game based on Aztec warfare from Team Colorblind. The black, white and red color palette is reminiscent of the Wii action game MadWorld. The gameplay, meanwhile, involves 2D sidescrolling combat. I managed to play the PC version at PAX East, armed with an Xbox 360 controller.

When using the Xbox 360's controller, the A button is used to jump, X and Y to attack, and the B button to block with a shield. The combat reminded me of God of War as you string together combos that result in fountains of blood pouring from your downed enemies. That crimson blood you seen in the images accompanying this preview are more than just eye candy though - by holding down RT your warrior absorbs the blood, which allows him to regenerate health.

The demo I played was an arena challenge. With four minutes on the clock, the task was to survive the wave of enemies as they increased in both size and strength. What starts off as a rather simple hack and slash affair intensifies into a desperate struggle to defeat enemies, intermittently trying to run away to a safe distance in order to absorb more health. After five valiant attempts, I died each time before the clock reached 0. I was not alone. I stood by and watched many an enraged gamer fail in their efforts to be the ultimate Aztec warrior.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Stepping Into an Aztec Arena in Aztez - Preview

Kinect Sports Rivals (Xbox One) – Review

At the time of writing, there isn’t really anything on the Xbox One to use the bundled Kinect device for, in terms of software at least. There are voice commands, which work most of the time, and it’s also a neat IR blaster, so it turns on the TV when you turn the Xbox on, but the attempts that have been made to release games that make use of Kinect have thus far have been disappointing.

Rare plans to change that, with the release of Kinect Sports Rivals, the latest installment in their Kinect Sports franchise, and the first one to release on the Xbox One. On the Xbox 360, the Kinect Sports series produced two of only a handful of decent Kinect-only games, but the question isn't so much is this another decent entry in the Kinect Sports series but rather will this be the killer app that Kinect sorely needs?

Kinect Sports Rivals Wake Racing
Before I begin, I want to make one thing clear (although this should probably be taken for granted by now): make sure you have lots of room; you'll need the space.

This time around, Kinect Sports does not use your avatar for your likeness. Instead, the game performs both a body and facial scan, and then creates a “digital athlete” from your likeness. In a few minutes I was scanned into the game and was pretty pleased with the results. After that, you are welcomed to the island, where you can play with family and friends, or complete some training missions, which teach you the basics of each of the six sports. The sports are: Wake Racing, Rock Climbing, Bowling, Target Shooting, Tennis, and Soccer. It is worth working through these tutorial missions, as they give you small tips and tricks that'll come in handy later on.

In terms of presentation, Kinect Sports Rivals gets the job done, but the graphics are nothing to write home about and not as impressive as I had expected. On the plus side it is technically sound; there are no visual blemishes, screen tearing, framerate drops or texture pop-in. Navigating menus is very easy, and there are multiple options for navigation. Not a fan of motion controls? Use your voice. Not a fan of either? Use the controller. The soundtrack consists of popular music tracks and remixed ones, so if that’s your bag you'll have no complaints.

Kinect Sports Rivals Rock Climbing
My main concern with regards to the game's presentation is the narrative. The story revolves around three competing clans: The Viper Network, The Wolf Clan, and The Eagle Legion. The characters are all clichéd, with one particularly annoying character talking in nothing but internet memes. It feels tacked on, as it often does in mini-game compilations, and adds no value to the overall game. Eventually, you have to pick a team to side with, but that doesn’t actually have an impact on the game; there are no consequences or benefits to siding with a specific team.

Wake Racing is the most enjoyable out of all of the sports, with controls that feel both fluid and natural. I was actually pleasantly surprised by the movements Kinect was able to recognise. Small motions, such as closing and opening your hand to control the throttle, work very well. The learning curve is great as well - I quickly went from merely being able to finish a lap, to avoiding bombs and obstacles, and performing tricks with ease.

Rock Climbing is also fun most of the time. For this, you raise your arms and close your hands to grab handholds and work your way up the rock surface. These controls work properly most (but not all) of the time. However, problems start to arise when obstacles and other players are thrown into the mix. Some handholds are electrified, while others break after a certain amount of time. Players can also throw opponents off the cliff, by grabbing one of their legs and pulling them down. It becomes quite varied and challenging, but when technical issues do pop up it becomes frustrating.


Bowling and Tennis are the decent, but middling activities. Through there are some cool gameplay mechanics in each event - such as giving your ball spin in Bowling, or lobbing the ball over an opponent’s head in Tennis - these activities have been done before and lack originality.

The two sports that I wasn’t a fan of were Target Shooting and Soccer. Target Shooting has you, as the title suggests, shooting targets. The gameplay is uninspired, as all you have to do is point and the screen and move your arm around. You don’t even have to shoot; the game does that for you. There are special targets, such as ones with force fields that have to be shot, and ones that need to be hit in a particular sequence, but overall it's quite dull in comparison to the other activities. What’s worse is that your reticule occasionally jitters, making it difficult to aim.

Soccer is both uninspired and mostly broken. The game has you passing to individual players before eventually allowing you a shot at the goal. Each point is covered by an opponent, and you have to time your kicks so that they don’t block your pass. However, the Kinect tracking is not on par with the other games and there were several instances when I would pass to the center, but the ball would go to the left instead.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Kinect Sports Rivals (Xbox One) - Review

South Park: The Stick of Truth (PC) – Review

Many people are aware of South Park. It's undeniably one of the most controversial TV shows around, and that's why I like it. Because of my love for the show, I was really excited when Trey Parker and Matt Stone announced that they were working on a video game based on the controversial cartoon, but we live in a time of awful licensed games that absolutely milk their respective franchises, so I was at best cautiously optimistic. Now that I've played it, I'm pleased to say that this is one of the best licensed games I've played in a very long time. 

South Park: The Stick of Truth  1

Unlike many licensed games, it is clear that South Park: The Stick of Truth is not shovelware; it was created with heart and passion. There's clear effort weaved into every corner of this adventure, from both the guys over at South Park Studios and developer Obsidian. They wanted to produce the South Park game that fans have always dreamed of and, even though it is not flawless, they truly succeeded in their task.

You are the new kid, a mysterious child who has the ability to quickly make friends and is a skilled fighter. When you arrive in the small country town of South Park, you're thrust into a never-ending battle between the Humans (led by everyone's favorite asshole, Cartman) and the Elves (following the lead of Kyle). They're fighting over the most famed relic in the universe, the stick of truth, for whoever controls the stick controls the universe. In reality it's a make believe game the kids are playing. However, it wouldn't be South Park if the situation didn't completely spiral out of control. It's an enjoyable narrative. The progression of the story makes sense and the conflict between the characters is true to the show and their personalities. It comes together to create a highly enjoyable and cohesive story that has great pacing.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - South Park: The Stick of Truth (PC) - Review

Windforge (PC) – Review

Hitman Go is Surprisingly Enjoyable – Preview

When Square Enix announced that a new entry in the Hitman series was releasing on mobile platforms, it's fair to say they turned more than few heads. Hitman Go is a departure from the third person action of the main series where your goal is to execute contract killings with discreet precision. In this spin-off, Agent 47 returns as a tabletop figure, and you move him along a grid one space at a time. It's certainly an intriguing concept, and I got to play through the first 10 missions on an iPad at Square Enix’s PAX East Booth.

Aesthetically, the world of Hitman Go is constructed as if it were a tabletop board game similar to Monopoly. The clean, suburban environments remind me of EA’s The Sims series. The environments are a mix of indoor and outdoor, suburban settings, with public parks, pools, and tennis courts all providing places for you to execute your targets.

The first mission was a simple tutorial meant to explain the basics of movement within the game. I simply slid my finger twice in order to move Agent 47 two spaces to the goal at the other side of the level. Things got increasingly more complex as new gameplay elements were layered on. Other human figurines added to the game board represented security that you must avoid and navigate around. If Agent 47 moves into the same space inhabited by another person he forcefully pushes them off the board. There aren’t any violent animations or resulting gore but the quiet implications of violence are quite effective nonetheless. If, on the other hand, you happen to step in the line of fire of another character they quickly run up to you and dash you off the board, forcing you to restart the mission.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Hitman Go is Surprisingly Enjoyable - Preview

First Titanfall DLC Pack – Expedition – Coming in May – News

Respawn Entertainment have announced that the first DLC pack for their recently released shooter, Titanfall, will land in May. The announcement of the DLC pack, titled Expedition, came from PAX East.

Expedition will include three new maps: Swampland, containing a number of marshy alien ruins; Runoff, which features water and trees; and War Games, which takes place in the game's training simulator. Respawn also announced the free content that will be making its way into the game. This includes a new 2v2 version of Last Titan Standing and new burn cards.

The Expedition expansion will be made available to those who purchased the season pass next month, but will cost everyone else $10. 

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - First Titanfall DLC Pack - Expedition - Coming in May - News

The Witcher 3 PS4/XO Resolution Speculation “Just A Rumor” – News

Video Games Are Surprisingly Good For the Planet

Video games are a $93 billion industry. Worldwide retail is expected to climb to $111 billion by 2015, and the real numbers might just exceed that. gamephoto

Continued growth is due to the increasing dispersal of hand-held devices and their computing power in a world where more games can fit onto a cell phone. But an often overlooked fact is that video games are a highly sustainable form of entertainment.

From mobile games to the arcades of Japan

Even smartphone games employ entire teams of writers and programmers, and yet games can be copied from one device to another without any waste being created. Many games are still purchased on DVDs, but the advance of flash memory and high-speed downloading renders even this medium unnecessary.

Games can be played and replayed indefinitely, and the only permanent loss is some electricity. Modern computers are resilient enough not to be fatigued by gaming.

The appeal of video games as a low-cost form of entertainment is demonstrated by the fact that the largest game market is actually Japan. Total revenues in this Asian country were $17.31 billion in 2013.

This is actually less than the country spent in 2008, but it is still far more than the $13 billion spent by American consumers and the $13.7 billion expended by frugal Chinese. Compact entertainment makes sense in a country with limited space per person and high commodity costs.

A long tradition of recycling games

While most games in the 1990s were sold as cartridges that connected to consoles, games today are more often downloaded directly. It’s not possible to physically throw away an asset that was never transferred on a medium.

Whenever a game is purchased as a compact disc, the original owner is more likely to sell it or hand it to a relative than toss it in the trash. The used video game market alone is worth $2 billion in the U.S., and retailers such as Gamestop and Walmart cash in on the longevity of games.

The physical devices that hold or play games are cherished and retained for years, even decades. This is especially true for consoles, but desktop computers are hardy and might stay in a household for many years.

Whenever a computer or smartphone is damaged or discarded as obsolete, the unit is seldom thrown in the trash. It contains many valuable components, including precious metals that are used for their conducting properties.

Precious treasures inside for intrepid recyclers

Copper is the most common metal in smartphones and laptops, but gold, silver, and platinum are also used. Silver is more expensive than copper but much cheaper than gold and has the distinction of being the least electrically resistant metal.

Platinum is expensive but resists corrosion and high temperatures. Many centers collect electronics and sometimes pay to recycle them.

Groups interested in collecting used phones and other electronics can use customized bins. Reminding people of the environmental benefits of recycling and even luring them with money is a great way to recover the resources that go into video games.

The electronics themselves should be kept out of garbage, because they contain some toxic substances.

PAX East 2014 Podcast Panel